Celebrating 6 years
Play Now
Boosted Monsters
Players Online
445
Server Save
XX:YY
NEW SERVER: NOVA
OPENS: 28TH AUGUST 2026
New game server
NOVA Opens 28th August 2026 17:00 UTC Open Server Information
00 Days 00 Hours 00 Minutes 00 Seconds NOVA IS LIVE
Core numbers

Server Rates

The core rates stay simple. Experience changes by level and temporary bonuses can stack.

  • Experience 1–2×* 1× baseline
  • Skills
  • Magic
  • Loot
  • Spawn time 120 sec Default
  1. *
    Level 1–50
  2. 1.5×*
    Level 51–100
  3. *
    Level 101–300
  4. 1.5×*
    Level 301–500
  5. *
    Level 501+
Peak temporary stack ≈16.2×*

At the 2× stage with every compatible, player-obtainable XP bonus active.

See the calculation

2× stage · 1.10 happy stamina · 1.06 Human male · 1.05 public cast · 1.25 Featured Hunting · 1.25 global boost · 1.10 guild · 1.75 boosted creature · 1.10 trinkets · 2 rested ≈ 16.2×

* Stage rate before temporary bonuses. The peak is short and conditional, not the normal hunting rate. Premium happy stamina adds 10%; low stamina halves experience at 14 hours or less.

TibiaScape's dual-realm system

One Adventure. Two Separate Realms.

On TibiaScape, each character chooses PvP or No-PvP. New worlds keep these realms separate, so you only meet players who chose the same rules. Eternal is special: it remains our original mixed world.

TibiaScape's dangerous PvP realm and protected No-PvP realm divided by a deep chasm, with a neutral Item Bazaar between them.
Open conflict

PvP Realm

Hunt, quest, and fight in the PvP Realm. Active guild wars follow both guilds across the realm: fighting the enemy guild gives no unjustified frags or new skulls, both sides can use exiva on each other, enemy emblems are visible, and kills score points. Battle lock and normal death loss still apply. Only dedicated PvP-zone deaths are loss-free. View Guild Wars.

Protected progression

No-PvP Realm

Hunt and progress with No-PvP players without normal open-world attacks. Dedicated PvP areas remain available.

Four vocations, three talent paths each

Vocations

Choose after entering the world. Click a vocation to compare its paths.

Uses swords, axes, clubs, or fist weapons and can force monsters to fight it.

HP / level
+15
Mana / level
+5
Signature systems
  • Challenge pulls enemies onto you; Strong Challenge covers a nearby area.
  • Shield Rage temporarily raises Shielding to 140%.
  • Blood Rage raises melee skill by 35%, but disables defense and increases damage taken by 15%.
  • Wound Cleansing heals you and removes paralysis.
  • Charge gives you a short burst of speed to engage or reposition.
  • Whirlwind Throw strikes a target up to four tiles away with your weapon.
Full talent tree Open full size ↗
3 talent paths
  • Guardian Shields, challenges, blocks, counters, and front-line protection.
  • Berserker Bleeding, fast repeated hits, cleaves, and wounded-target finishers.
  • Commander Party damage, defense, regeneration, cleanses, and experience support.
What the server offers

Server Features

The main systems you will meet while hunting, building a character, and playing with others.

5 Points Per Level

Character Mastery

Spend Mastery Points on Strength, Dexterity, Intelligence, Vitality, Mana, and Luck.

Pick 1 of 3

Paragon Choices

From level 10, every second level offers three random bonuses. Pick one.

3 Talent Paths

Vocation Talents

Each vocation opens three paths at level 20. Four major quests award extra Talent Points.

10 Levels Each

Weapon & Spell Proficiency

Supported weapons and spells each grow through 10 separate levels as you use them.

800+ Creatures

Automatic Bestiary & Charms

Kills record automatically across 800+ base creatures. Unlock 25 Charms with two slots per family.

3 Boosted at Once

Boosted Creatures

Each gains +25–75% experience plus changing loot, combat, spawn, or demonic effects.

Custom Spawns

Hunts & Major Quests

Custom spawns plus Heart of Destruction, the World Devourer, Ferumbras' Ascension, and more.

6 Rarity Tiers

Rarity & +10 Upgrades

Eligible gear can drop unidentified. Reveal Common through Mythic, then upgrade it as far as +10.

6 Trainable Skills

Professions

Train Mining, Skinning, Runecrafting, Alchemy, Enchanting, and Fishing. Deeper proficiency is in development.

18 Guild Buffs

Guild Progression

Shared gold, ranks, seven permissions, and guild buffs. Existing guilds are RPG; new guilds start RPG; PvP guild leaders may permanently switch to WAR.

1 Point Per Day

Premium Loyalty

Every active premium day adds one account point toward 10 permanent titles, badges, and bonuses.

5 Playable Races

Race Trade-offs

Human, Orc, Elf, Undead, and Dwarf each gain one strength and one weakness.

Ready to enter?

Start Your Adventure