Bonus |
HP +125 |
MP +20 |
Physical Damage +2% |
Fire Damage +8% |
Death Damage +1% |
Spell Damage +1% |
Physical Resistance +1% |
Energy Resistance +2% |
Fire Resistance +1% |
Death Resistance +1% |
Magic Resistance +6% |
10% chance dealing 1-10 ice damage |
Healing +2% |
Critical Chance +3% |
Speed +3 |
Damage to Demons +1% |
Damage to Dragons +3% |
Damage to Elementals +1% |
Damage to Lycanthropes +6% |
Damage to Magicals +1% |
Damage to Reptiles +4% |
Resistance to Aquatics +3% |
Resistance to Constructs +1% |
Resistance to Dragons +1% |
Resistance to Elementals +7% |
Resistance to Humans +1% |
Resistance to Magicals +3% |
Spell Crit +2% |
Mining Damage +2% |
Attack spells cooldown reduction 1% |
Support spells cooldown reduction 1% |
Attack spells mana reduction 1% |
Healing spells mana reduction 6% |
+6% chance to dodge dragons spell attacks |
+1% chance to dodge reptiles spell attacks |
+8% attack speed |
+3% Critical Damage |