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27 Nov 2022 -
New No-PvP server launch  

New No-PvP server launch

 

27 Nov 2022 -
New PvP server launch  

New PvP server launch

 

29 Sep 2022 -
Planned maintenance start: 2022-09-29 08:00:00 EDT - Planned maintenance end: 2022-09-29 14:00:00...

Planned maintenance start: 2022-09-29 08:00:00 EDT - Planned maintenance end: 2022-09-29 14:00:00 EDT during this time, server will be offline.

 

 

21 Aug 2022 -
Currently experiencing some problems with status server [Online/Offline] counter.    

Currently experiencing some problems with status server [Online/Offline] counter.

 

 

19 Jul 2022 -
New Server Save at: 03:45 UTC / 05:45 CET  

New Server Save at: 03:45 UTC / 05:45 CET

 

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TibiaScape Statistics
Last player that joined us: Panzer. Welcome and we wish you a great journey!
Available Houses: 2324
Rented Houses: 106
Accounts created: 12323
Players created: 18273
Banned accounts: 3488
Guilds created: 73
15.11.2022 -
New Servers opened 26th of November
Author: Frank Farmer

WELCOME TO A NEW ADVENTURE

 

Welcome to a new server release for TibiaScape.

We are happy to announce the following changes to your new adventure on TibiaScape. Hopefully this will bring back old players and give new players a wonderful adventure.

New dungeons, available even from lower levels now (expect more within the next days). Listening to feedback lower level dungeons was asked for
and has been received, the major change here is that each dungeon will have at least "1 item" you want (eg. key ring, egg of the many etc.)
To join a dungeon under level 100 you will need a Dungeon Token, these will be found by __ and by finishing a lower dungeon you may receive an Enchanted Dungeon Token which you need to join level 100+ dungeons.
Also additionally, don't be afraid to join a lower level dungeon, you won't loose your backpack or equipment inside, only experience and skills if you die.

New attributes available and a new balance and meta, we worked hard to solve the (leather legs meta) which meant that you could get the same stat on a pair of leather legs as you would get on golden legs.
This is not the case anymore, now golden legs will always roll better stats then (eg. leather legs, studded legs etc.) and same with weapons and shields and all other items that has attributes

We are also happy to announce the following new attributes that can be acquired on items
- Dodge Chance, (Chance to remove all damage taken), can't be upgraded with Mystic Ore.
- Magic Resistance, (All elements resistance), can't be upgraded with Mystic Ore.
- Holy Resistance, Resistance against Holy (dead stat until some monsters start using this damage type, soon)
- Death Resistance, Resistance against all Death Damage
- Experience %, (Increases all experience received from monsters, stacking attribute), can't be upgraded with Mystic Ore.
- Weight/Cap attribute, which removes capacity from an item, can be upgraded with Mystic Ore.
- Speed attribute, gives player more speed, can be upgraded with Mystic Ore.
- Fire Damage, found on weapons, distance weapons and wands, chance to do extra fire damage on hit
- Ice Damage, found on weapons, distance weapons and wands, chance to do extra fire damage on hit
- Energy Damage, found on weapons, distance weapons and wands, chance to do extra fire damage on hit
- Death Damage, found on weapons, distance weapons and wands, chance to do extra fire damage on hit
- Holy Damage, found on weapons, distance weapons and wands, chance to do extra fire damage on hit
- Earth Damage, found on weapons, distance weapons and wands, chance to do extra fire damage on hit
- Bleed Chance, found on weapons, distance weapons and wands, chance to set bleed condition on hit

Mana Leech and Life Leech balance changes
- Mana leech, found on wep,dist and wands, chance to leech Mana on hit
- Life leech, found on wep,dist and wands, chance to leech Life on hit

Professions
- Added new mining skill, use a mining pickaxe to mine special rocks inside Kazordoon Mines.

Mastery
- Earlier mastery gave the same points value to all vocations, the following changes has been made for all vocations
- Knights now earn; +3HP, +1 MP, +0.03 HP REG, +0.01 MP REG, +10 CAP per level, Speed 0.1
- Paladins now earn; +2HP, +2 MP, +0.02 HP REG, +0.02 MP REG, +7 CAP per level, Speed 0.1
- Mage now earn; +1HP, +3 MP, +0.01 HP REG, +0.03 MP REG, +5 CAP per level, Speed 0.1
- Rook now earn; +1HP, +1 MP, +0.001 HP REG, +0.01 MP REG, +1 CAP per level, Speed 0.1

Leaving Rookgaard, all stats set on rook, will change to whatever vocation you choose automatically (eg. I pick all HP +1 on rook, I choose Knight: server now gives you +3HP instead) .

New Spells Sorcerer
- Great Fire Wave (Exevo Gran Flam Hur)
- UE but Fire damage (Exevo Gran Mas Flam)
New Spells Druid
- 4 different Boost Party Spells
- Paralyze Wave (Exevo Ani Hur)
- Healing Wave (Exevo Gran Hur)
- Cure Bleeding (Exana Kor "player)
- Cure Burning (Exana Flam "player)
- Cure Curse (Exana Mort "player)
- Cure Energy (Exana Vis "player)
- Mass Paralyze (Exevo Gran Mas Ani)
- Wild Growth (Exevo Grav Vita)

New Spells Knights
- Wound Cleansing (Exura Ico)
- Front Sweep (Exori Min)

New Spells Paladins
- Strong Etheral Spear (Exori Gran Con)
- Divine Missile (Exori San)

General fixed and changes
- Removed Browse Field
- Pots now block pathfinding
- Monsters now drop bags with equipment inside
- Many new spawns available, more will be added as we continue the adventure. Quirefang biggest addition, access through Edron, but where?
- New potions available.
- Link items in trade-chat by having Tooltips activated and clicking (CTRL+ALT+LEFTCLICK)
- Multi-Server support (New PvP Server & New N-PvP Server)
- Old Server will be opened within the next days (Soon)
- Store now available in the Client
- Wand and Rod damage is now has CipSoft values, you still get your first wand/rod at level from (eg. Xodet) saying 'first wand/rod' for free.
- Wand and Rod damage now increases with Spell Damage %.
- Magic Level requirement should now show properly under spells page on the website
- More Items added to the depot market that was missing.
- Runes now weight a little bit more, still about 2x less then CipTibia
- Rune prices at NPC's has been increased by about 50% of the original price, still lootable runes from Monsters and other events.
- Premium accounts now has Utevo Lux by default, but if you use and stack Utevo Lux this benefit will come back once you relog.
- Many new Client Changes, download entire new .exe and (delete %appdata% tibiascape folder) copy map file if you want to save it from earlier adventures
- The old boss system remains (yellow skull), but they are designed to be bonus creatures now and should be balanced with CipTibia values.
- Rules page updated

-- Some Clarifications --
You can't offline train within beds in houses
You are not allowed to MC on the same server, but it's fine to play each server with 1 character
You cannot conjure runes, ammo
Report other players normally with CTRL+R (abusing this may result in ban)
Report map bugs and other bugs with CTRL+Z (player coordinates sent automatically, report from where you find the issue, abusing this to report players etc may result in ban)

New Guild Management
-- Released within the next days. Still some bugfixing to do
-- This post might update within the next days if something was not mentioned and forgotten --

Many many other things has been changed and will be added in the on-going development of TibiaScape, which we leave for you to discover in your new adventure if not announced.

 


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